Flash Tutorials by Silverlight.net
In this third part of a five-part series, we'll further explore the animation capabilities in Blend. To make the chicken cluck, we'll create a timeline as a resource that is invoked from JavaScript (some code involved). We'll also synchronize an MP3 audio file with the animation.
December 7,
2007
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In this fourth of a five-part series, we'll create a sequence, wired up through JavaScript, that visualizes the evolution of the chicken from the Tyrannosaurus Rex.
December 4,
2007
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948
Tim Sneath shows how you can use Expression Blend and Silverlight to overlay a video with an image advertisement, with animation to toggle the advert on and off.
November 30,
2007
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1,416
In this video we build off the same concept and display timed overlays using media markers within a video file. We look at using Expression Media Encoder and Expression Blend 2 Preview to encode a video file with markers, and using Silverlight to monitor when those markers are triggered and ...
November 28,
2007
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935
In this lesson we design an interface for a Silverlight video player, using the preview release of Expression Blend version 2. We place the video within a MediaElement control, use drawing tools to create a Play button, and add animation to make the button disappear.
November 26,
2007
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992
In this final part of a five-part series, you'll see how to bring a video into Blend and create a button on top of the video to play it.
November 22,
2007
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875
In this video Shawn Wildermuth shows us how to create Silverlight JavaScript applications using Microsoft Expression Blend. We see how Blend provides a user interface for creating the XAML needed to add a clipping path to an image.
November 22,
2007
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1,184
In this second of a five-part series, the animation tools of Blend are introduced. Using the chicken drawn in the earlier screencast, we'll add animation onto the stage using transforms, both a scale transform and a translation. No code is touched in the animation of this chicken.
November 20,
2007
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589
In this first of a five-part series, you'll see how to use the drawing tools in Blend to unite and divide geometries so as to create a chicken. Covers concepts like the path tool, path combining, fills and strokes.
November 13,
2007
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